Clock Town (+ SSF2 Version)
Clock town is a 1:1 reskin of Smashville with a little "terrible fate" mixed in. Complete with a full 3 day/night cycle, rain on the second day, lit torches, skull kid, and moon that crushes Clock Town, you're counting down the minutes before Termina's impending doom. Also comes with a SSF2-inspired version that is not tourney legal.
Includes a night-only version with slowed down time! Since there's no day-night cycle, Skull Kid does not appear on this version, and other lighting edits have been made.
Importing for Brawl by Dranakar, custom base stage model by Dranakar.
Model optimizations, shadows, clock animations, Skull Kid animations, Moon animations, moon fire animation, and base stage modifications by davidvkimball.
Day/night cycle lights, torches, rain by Scout.
Texture fixes and working SFX for Smashville 1:1 (Legacy TE only) by DukeItOut.
Flag textures, further stage model and lighting adjustments, and night-only variant by mawwwk.
Balloon sprite by Layell.
Credit to KTH for the Clock Town import, Lunoz for the Skull Kid model import, and the PMDT for the Mewtwo animations used for Skull Kid.
Part of Legacy TE.
Version 2.0 for Project M Project M
Released on 2019-12-03
Updated stage shape to match Smashville 1:1. Fixed UVs and alignment of stage objects. Added three unique flag textures inspired by designs from the N64 game, but remade in the style of the others (from 3DS). Includes a night-only version with slowed down time and no Skull Kid effects.
Version 1.2 for Project M Project M
Released on 2018-05-18
Changed folder name to something other than multiple "e"s in a row.
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