SpaceDock   Super Smash Bros. Melee

Hybrid 64

License: MIT

Game Version: Super Smash Bros. Melee

Downloads: 247

Author: Cjag

Followers: 2

Hybrid 64: A balance mod that aims to combine Super Smash Bros. 64's aspects and mechanics with the high-speed thrills that Melee already provides. 4-frame L-Canceling, 64-esque pivots, Old-school sound effects, more hitstun, more hitlag, more combos... All this and more!

This mod is only available as an xdelta patch file for your copy of Super Smash Bros. Melee (NTSC 1.02). Packed inside a .zip file, you will find the .xdelta file (which is the mod itself) and patch notes documenting the changes from vanilla Melee (NTSC 1.02) to Hybrid 64.

If you want to know more of how the mod came to be or play its older versions, you may click here to access the original Smashboards thread of the mod.

P.S: I tried to change the header for the new logo, but it was too small. Guess this old logo is here to stay.

Version 2.0 for Super Smash Bros. Melee Super Smash Bros. Melee

Released on 2019-06-27

Patch Notes for 1.5 -> 2.0 are included in the zip file. Too many changes to list.

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Version 1.5 for Super Smash Bros. Melee Super Smash Bros. Melee

Released on 2018-07-03

The original intended version of Hybrid 64. If you'd like a more Melee-like experience, try v1.5M.

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Version 1.5M for Super Smash Bros. Melee Super Smash Bros. Melee

Released on 2018-07-03

The "More Melee" version of Hybrid 64. It has more DI, Spot Dodge, Wall/Ceiling Techs, Melee Shieldstun and Melee Hitstun.

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